I would love to make it a nice little hotrod. no money for that, just had a kid. i'm selling it for my father in law. it's only appraised at 19-20k. Carl: i don't think so, they've had it since the late 60's or early 70's. it's the original motor. it blows my mind how simple it is, the fuel is gravity fed.
1929 Ford Model A Pickup Truck!
Family owned for 30 plus years
Original Engine-runs great
Body is in great condition
Parade ready-Looks just like John boy Waltons
$17000
See Pictures On Craigs List
http://columbus.craigslist.org/cto/1070971152.html
here's something i found at http://com.state.oh.us/laws/pub/MinimumWage.pdf
2008 Minimum wage
Effective January 1, 2008 an increase to Ohio’s minimum wage will take effect:
• $7.00
• $3.50 for tipped employees (plus tips)
*The Federal minimum wage applies to these categories:
• $5.85 for those employees whose employers gross under $255,000
• $5.85 for 14 & 15 year olds
July 24, 2008 the Federal minimum wage increases to $6.55. Accordingly, those changes will apply to Ohio’s employers grossing under $255,000 and also to 14 & 15 year olds.
• $6.55 for those employees whose employers gross under $255,000
• $6.55 for 14 & 15 year olds
i got it to work... what a bad ass game. i had to update my RAID SATA drivers, uninstall and reinstall game 3 tmes and downgrade from directx10 to 9c. this is my first pc game, i've never had a computer good enough to handle games so i never bothered. does anyone know if they make a controller or a PS2 controller adapter for pc and would the game work with it?
----- Initializing Renderer ----
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 512 MB of video memory and 1220 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
ERROR: image 'images/devfonts.iwi' is missing
Couldn't load image 'devfonts'
this is the message i get when i try to play. so i was thinking that if i got devfonts.iwi, i could make it work.
Hunter Mountain and Bellayre Mountain in NY. Snowboarding on real mountains has ruined anything in Ohio for me. It's awesome when it takes longer to get down the mountain than it did to take the skilift up. There's a mountain in PA right off 80 about 5 hours from here that looks kickass, i just can't remember the name of it.